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Male, 31 year, born on 30 January 1995
Tbilisi, willing to relocate, prepared for business trips
Game designer/Producer
4 000 $ in hand
Specializations:
- Game designer
- Producer
Employment type: full time
Work experience 8 years 2 months
January 2025 — November 2025
11 months
Nitro Games Plc
Game Designer, Project Lead
- Developed 3 Action Roguelike MVPs
- Managed development team
- Conducted market research, developed game concept pitches
- Conducted marketability tests
- Iterated on gameplay to improve key project KPIs. R1=41%
December 2023 — September 2024
10 months
Tbilisi
IT, System Integration, Internet... Show more
Game Designer
Led the design and implementation of gamification for several casino platforms, resulting in a 20% increase in NGR (LTV) through significant retention improvements
July 2023 — November 2023
5 months
Tbilisi
IT, System Integration, Internet... Show more
Publishing Producer
- Managed the game publishing process, from ideas to post-launch support
- Focused on improving game's KPI
November 2021 — June 2023
1 year 8 months
Silverblock Studios
Lead Game Designer
– Designed complex RPG systems
– Led a distributed design team (5 people, junior to senior); hiring, career development;
– Conducted a market research
– Built game economy with tokenomics
– Designed UI/UX wireframes
December 2020 — November 2021
1 year
Brosco games
Game Designer, Project Manager
– Led a development team (7 people)
– Developed around 50 gameplay prototypes
– Improved metrics based on analytical insights. LTV = $1.5
January 2019 — November 2020
1 year 11 months
Azur Interactive Games
Game designer/Project manager
PIXEL’S UNKNOWN BATTLE GROUND (50M+ installs)
– Led a development team (8 people)
– Analyzed data to identify opportunities for improvements
– Rebalanced gameplay. R1 +4%
– Added several new gameplay features. R1 +4%, R7 +4%
– Did a lot of technical and level game design in Unity 3D
Idle Frenzied Hospital Tycoon
– Led a development team (8 people)
– Conducted initial art tests
– Calculated game economy
February 2018 — January 2019
1 year
G5 Games
IT, System Integration, Internet... Show more
Game Designer
Secret Society
– Created documentation from scratch
– Rebalanced economy. ARPU+20%
– Did a lot of technical game design
July 2017 — February 2018
8 months
Game Designer
Shadow fight 3
– Designed and balanced fight mechanics
– Analyzed data to identify opportunities for improvements during the soft launch. R1+4%
– Implemented offers during the soft launch. LTV+50%
– Did a lot of technical game design in Unity 3D
Skills
Skill proficiency levels
Higher education
2018
Higher education
Машиностроительный технологий, Лазерная техника и лазерные технологии
Languages
Citizenship, travel time to work
Citizenship: Russia
Desired travel time to work: Doesn't matter